Wednesday, August 5, 2015

The Drifter Challenge - House 006 - Rules

GAME SET UP FOR THOSE INTERESTED IN CONTINUING THE CHALLENGE
-All previously placed or built Residential and Community Lots in Oasis Springs and Willow Creek may be left, rebuilt or replaced (with the same lot type only)
All other worlds and vacation destinations may be built upon or populated however you'd like
-You are free to evict or delete any Sims except The Heir from House 005 as this Sim will be one of the new playable characters in this house's Active Household

MAKING YOUR SECONDARY DRIFTER
Place a Sim into a household with The Heir from House 005 following these guidelines:
-Humanoid or Alien races only
-Must be Young Adult life stage
-Set relationship status to Roommates
*Please note that if you download your Sim, you will need to make sure that they do not have any Skills or extra Traits 
You start out with two, but ALL Sims in the Active Household are considered playable characters

GAME SET UP FOR THOSE INTERESTED IN PLAYING JUST HOUSE 006
-Evict any Sims who are living on the Oakenstead Lot in Willow Creek
-Demolish the Oakenstead Lot in Willow Creek
-Check that the Oakenstead Lot in Willow Creek is set to Residential
-Place at least one Restaurant Lot in one of the worlds (If you own Dine Out)
-You are free to evict or delete any Sims
All other worlds and vacation destinations may be built upon or populated however you'd like

MAKING YOUR DRIFTERS
Create or Download two Sims with the following guidelines:
-Humanoid or Alien races only
-Must be Young Adult life stage
-Set relationship status to Roommates
*Please note that if you download your Sim, you will need to make sure that they do not have any Skills or extra Traits 
You start out with two, but ALL Sims in the Active Household are considered playable characters 

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REQUIRED GAME OPTIONS SETTINGS
Under Gameplay tab in the Game Options menu you will need to select the following:
-Autonomy - Full
-Auto Age (Played Sims) - Yes
-Sim Lifespan - Normal
All other options are your choice (seasons, get famous etc.)

WHERE TO START AND LAST MINUTE PREPARATIONS
-Move your Sim onto the Oakenstead Residential Lot in Willow Creek
-Sell or Delete any belongings that the new playable Sim has brought along in their inventory
*If you choose to keep any items, you must deduct the cost of the object(s) from the Active Household Funds before ANY other object(s) are allowed to be purchased
-Set the Drifter's Household Funds to the desired difficulty amount $X Simoleons (testingcheats on + Money X cheat)
*Standard - $100k Simoleons
*Difficult - $50k Simoleons 
*Extreme - $0 Simoleons
-Save your game and then make a backup save as well
The 1st Game Save file will act as the Main Save which you will play, and The 2nd Game Save file, will act as a backup of the Main Save.
*It's highly recommended that you make these separate game save files so that if you are unsatisfied with how things turn out or you do not complete the requirements in the allotted time, you will have the option to redo this House Mini-Challenge without losing all prior world progress


MAIN GOALS OF HOUSE 005
1.  Create a house worth at least $350k Simoleons and must include a total of 8 beds (at least 1 of them needs to be a double)  

2.  Complete the Mansion Baron Aspiration

Upon completing the Mansion Baron Aspiration ALL Nightclub Lots in all worlds are considered unlocked and can be traveled to at anytime (as long as there is at least $1k in Active Household Funds).  In addition, you may now place a Nightclub on Blue Velvet in Willow Creek

3.  Produce and raise an Heir to the Young Adult life stage
When The Heir reaches the Young Adult stage, you must stop game play if you are continuing on to House 007


ALL ABOUT THE HEIR
The Heir is the firstborn humanoid or alien baby made through the WooHoo For Baby command with the Main Sim and another Sim who is already part of the Active Household.
-You may pick the Traits and the Aspiration of The Heir

WHAT IS CONSIDERED A HOUSE CHALLENGE FAIL
-If any Main Goal was not reached prior to the Heir reaching Young Adult life stage
-If The Heir dies or is otherwise removed from the Active Household

WHERE AND WHEN YOU CAN TRAVEL
There MUST be at least $1k Simoleons in Household Funds ANY time you wish to visit the following locations:
-Restaurants that have been placed in any of the worlds
-Parks that have been placed in any of the worlds
-The Grotto
-Nightclubs that have been placed in any of the worlds (Restricted until the Mansion Baron Aspiration is completed)
-Vacation destinations (you must bring all Active Household members)
*Selvadorada is a gorgeous destination, but digging up relics and/or traipsing around the jungle can yield top dollar goodies in a few in game hours, so is definitely not recommended due to the nature of the challenge
-The Bluffs, The Ruins and The Von Haunt Estate in Windenburg (the Active Household MUST BE asked to attend)
-Festival or Holiday Event Locations (the Active Household MUST BE asked to attend)
-Club or Party locations the Household Sims are asked to attend or that they host

The following locations DO NOT have a $1k Simoleon requirement to visit:
-Retail Lots that the Active Household owns
-Vet Clinics that have been placed in any of the worlds
-The Hospital
-The Police Station
-The Science Station
-Sixam
-Lots required for work (at home) jobs like the Critic career
-Lots needed to complete Aspirations
*NOT intended for skill building or resource gathering, but just for the required updates
-Revisiting The Final Resting Place of any Sims who have passed away so you can strengthen ties or release their spirits

ADDING SIMS TO THE ACTIVE HOUSEHOLD
All Sims that join the Active Household MUST be added using the Move In interaction
Does not include the following:
-Adoption
-Whispering Wishing Well acquired Sims
-Created Clones
If a Sim you are inviting to Move In has other Household Members, you may choose to split their Household or move any number of them in (within the game constraints).  If you are choosing to Move In the entire Household, you MUST check mark "Sell All Lot Furnishings" (if this option is available) before the Move In process is complete.
Any Simoleons that are brought when a Sim joins the Active Household, MUST be deleted immediately.  Household funds MUST be reset to the amount prior to the Sim(s) joining the Active Household.
Any items brought in the Personal Inventory or Family Inventory when a Sim joins the Active Household,  may be kept or sold for Simoleons

SOME THINGS NOT ALLOWED
-Move in any Sims that are Vampires
-Move in any Sims from Houses 001-005
-Host Club Gatherings on the Active Home Lot
-Designate the Active Home Lot as a Club Hangout destination
-Have any of your playable Sims be/become a Vampire
-Use any age altering or life prolonging items
*For example the Potion Of Youth in the Rewards Store or wishing for Youthful Vigor via the Whispering Wishing Well object
-Move any Sims OUT of the Active Household
*Watch your Active Household count, do not forget about The Heir

ADDITIONAL INFO
-You may choose the Traits and Aspirations of any Sims in the Active Household when prompted to do so (after Age Up)
-Any Playable Sim in the Active Household may purchase and manage any Retail Lot, Restaurant or Vet Clinic
-Any puppies or kittens born may be sold
-The Active Household may Create or Join Clubs at any time
-You may set Season lengths and create Holidays
-The use of any Mods or Custom Content is at your discretion