GAME SET UP AND SIM CREATION FOR CONTINUING THE FULL 24 HOUSE CHALLENGE
In Willow Creek world (in the Crawdad Quarter district):
-Place one of the following Lot types on the Willow Creek Archive Lot:
Library
In Willow Creek world (in the Foundry Cove district):
-Move The Drifter onto the Bargain Bend Lot
*Use (testingcheats on + freerealestate on) if needed
-Select the Residential Lot type you'd like to start gameplay with - can be changed any time
-Select Lot Traits - can be changed any time
-Select Lot Challenges - can be changed any time
You may customize all other Worlds
In Manage Worlds Screen:
-Select Manage Household and choose Edit on The Drifter Household
In Create A Sim:
-Create one additional Young Adult Sim - Standard or Occult (across multiple packs)
-Pick 1-3 Traits
-Select an Aspiration - may be changed any time during gameplay
-Choose up to 20 Likes and/or Dislikes - or let these be acquired through game play
-Set Relationship Status to Roommate of The Drifter
*Will be concidered and referred to as the Secondary Sim
*Note: Using Story Mode could potentially make an easier challenge
GAME SET UP AND SIM CREATION FOR PLAYING JUST HOUSE 019
In Willow Creek world (in the Foundry Cove district):
-Evict any Sims on the Bargain Bend Lot
-Demolish the Bargain Bend Lot
-Select the Residential Lot type you'd like to start game play with - can be changed any time
-Select Lot Traits - can be changed any time
-Select Lot Challenges - can be changed any time
You may customize all other Worlds and Lots
In Create A Sim:
-Create two Young Adult Sims - Standard or Occult (across multiple packs)
-Pick 1-3 Traits for each Sim
At least one should be the following:
Materialistic
-Select an Aspiration for each Sim - can be changed at any time during gameplay
-Choose up to 20 Likes and/or Dislikes - or let these be acquired through game play
-Set Relationship Status to Roommates
-Designate which Sim will be The Drifter and which will be the Secondary Sim
*Note: Using Story Mode could potentially make an easier challenge
-Move the Household onto the Bargain Bend Lot
*Use (testingcheats on + freerealestate on) if needed
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GAMEPLAY SETTINGS
-Autonomy - Full
-Auto Age (Played Sims) - Yes
-Show Wants & Fears - Checkmark
-Auto Age (Played Sims) - Yes
-Show Wants & Fears - Checkmark
All Other Settings Are Optional
*Note: Normal Lifespan was the only length playtested
LAST MINUTE PREPARATIONS
-Sell any belongings that The Drifter has brought in their inventory
-Drop the Active Household Funds to $0 Simoleons
*Use (testingcheats on + Money 0)
-Save your game
*Optional - Make a backup save of your game - you will not have to redo all the set up procedures if you are unsatisfied with how things turn out or experience a House Challenge Fail
-Begin Game Play!
REQUIRED GOALS OF HOUSE 019
1. Achieve level 10 of either the Trend Setter or Stylist branch of the Style Influencer Career
1. Achieve level 10 of either the Trend Setter or Stylist branch of the Style Influencer Career
2. Produce and raise The Heir to the Young Adult life stage
*The Heir is the firstborn baby made between The Drifter and another Sim who is part of the Active Household at the time the WooHoo For Baby interaction is used
*When The Heir reaches Young Adult, stop game play, save and continue onto House 020
IMPORTANT INFORMATION
-Absolutely no Wants on The Drifter or the Secondary Sim may be dismissed (the red x)
-Absolutely no Wants on The Drifter or the Secondary Sim may be dismissed (the red x)
-If either The Drifter or the Secondary Sim rolls a Want to purchase a specific object or spend a certain amount of Simoleons, that Want must be pinned (the blue push pin) and fulfilled as soon as possible
IT IS A HOUSE CHALLENGE FAIL IF
-Any Required Goal was not completed before The Heir ages to Young Adult
-The Heir dies or is otherwise removed from the Active Household
THE PLAYABLE SIMS THIS HOUSE CHALLENGE
-The Drifter
-The Secondary Sim
*All other Household Sims are considered Non-Playable and may only be controlled using options specified under the following "Non-Playable Sims Can" list
-The Secondary Sim
*All other Household Sims are considered Non-Playable and may only be controlled using options specified under the following "Non-Playable Sims Can" list
NON-PLAYABLE SIMS CAN
-Use available options through their portrait
-Answer phones/text messages and respond to pop-up events
-Redeem points in the Rewards Store and interact with purchased items
-Age Up
-Open Occult specific windows and purchase/select abilities - (across multiple packs)
-Use remedies to cure sickness and/or neutralize poisons - (across multiple packs)
-Use remedies to cure sickness and/or neutralize poisons - (across multiple packs)
-Drink Plasma Packs (Vampires needed)
ADDING SIMS TO THE ACTIVE HOUSEHOLD
-Check mark "Sell All Lot Furnishings" if the option is available
-Active Household Funds must be reset to the amount prior to the additions
-Any additions to the Active Household must be made through the Ask To Join Household interaction except for the following:
*Adopted Sims
*Science Babies
*Created Clones (Get To Work needed)
*Whispering Wishing Well acquired Sims (Romantic Garden Stuff needed)
*Adopted or Rescued Pets (across multiple packs)
*Duplicato Spell Created Clones (Realm Of Magic needed)
*Activated Servo Bots (Discover University needed)
*Created Clones (Get To Work needed)
*Whispering Wishing Well acquired Sims (Romantic Garden Stuff needed)
*Adopted or Rescued Pets (across multiple packs)
*Duplicato Spell Created Clones (Realm Of Magic needed)
*Activated Servo Bots (Discover University needed)
-Check mark "Sell All Lot Furnishings" if the option is available
-Active Household Funds must be reset to the amount prior to the additions
YOU ARE NEVER ALLOWED TO
-Use any age altering, life prolonging or death defying items on any Household Sim
-Move any Sim out of the Active Household
-Move any Sim out of the Active Household
*Does not apply to animals
-Create or designate other Sims to fill the role of The Drifter, The Secondary Sim or The Heir
-Create or designate other Sims to fill the role of The Drifter, The Secondary Sim or The Heir
WHERE AND WHEN YOU CAN TRAVEL
-Lots any Active Household Sims are invited to
-Lots for scheduled Events
-Lots required for Aspiration updates
-Visit The Final Resting Place of Sims - to strengthen ties or release spirits
-Sylvan Glade - and a Lot in Foundry Cove district for access
-The Grotto - and a Lot in Acquisition Butte district or Desert Bloom Lot for access
-All job, career and school locations (across multiple packs)
-Retail Lots that the Active Household owns (Get To Work needed)
-The Hospital (Get To Work needed) - to Have Baby
-Sixam (Get To Work needed)
-All Festival locations (across multiple packs)
-Club gatherings (City Living needed)
-Vet Clinic Lots (Cats And Dogs needed) - to get treatment for pets
-A Lot in Glimmerbrook to access The Magic Realm (Realm Of Magic needed)
-The Magic Realm (Realm Of Magic needed) - to become a spellcaster and as needed
-Underground Tunnels (Werewolves needed) - to travel/explore when visiting Moonwood Mill Lots
-Equestrian Center (Horse Ranch needed) - and a Lot in New Appaloosa district for access
-Residential Rental Properties that the Active Household owns (For Rent needed)
Community Lots Available:
-Arts Centers (City Living needed)
-Bars
-Beaches (Island Living needed)
-Community Spaces (Eco Lifestyle needed)
-Foxbury Commons (Discover University needed) - only when enrolled in University
-Gyms
-Karaoke Bars (City Living needed)
-Libraries
-Lounges
-Museums
-National Parks
-Nightclubs
-Onsen Bathhouses (Snowy Escape)
-Parks
-Recreation Centers (Growing Together needed)
-Restaurants (Dine Out needed)
-Spas (Spa Day needed)
-UBrite Commons (Discover University needed) - only when enrolled in University
-Wedding Venues
Vacation Rental Properties And Destinations:
-While on vacation you have access to the Vacation Rental Lot and its surrounding district
-Granite Falls Forest to access The Deep Woods (Outdoor Retreat needed)
-A Lot in Belomisia Jungle to access Belomisia Jungle and it's Secrets (Jungle Adventures needed)
-Batuu (Star Wars: Journey To Batuu needed) - all areas available while visiting
All Other Lots Are Considered Locked And May Not Be Selected As A Destination
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